#Twisted Shootout
#Copyright (C) 2007 Han Dao
#
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU General Public License as published by
#the Free Software Foundation, either version 3 of the License, or
#(at your option) any later version.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU General Public License
#along with this program.  If not, see <http://www.gnu.org/licenses/>.

#You can contact the author at wikipediankiba@gmail.com
import pygame
import data
import createtext
import genericevents
import makemap
import mapedit
class CreateMenu:
	def __init__(self):
		self.data = data.read
		self.createtext = createtext.CreateText()
		self.events = genericevents.GenericEvents()
		self.make = makemap.MakeMap()
		
	def run(self,display):
		self.bg = self.data.load("bg",True)
		display.blit(self.bg,[0,0])
		self.createtext.start()
		while 1:
			pygame.display.flip()
			for k in pygame.event.get():
				if self.events.quiting(k) == True:
				      return
				self.createtext.text.access(k)
			self.redraw(display)
			if self.createtext.text.texttype.switch == 3:
			      name ="data/"+ self.createtext.text.texttype.string + '.map'
			      self.make.make(name)
			      self.createtext.text.texttype.switch = 2
			      self.edit = mapedit.MapEdit(name)
			      self.edit.run(display)
			      
	def redraw(self,display):
		display.blit(self.bg,[0,0])
		self.createtext.execute(display)